Appearance: Carl Weathers cuts an enigmatic figure, tall and muscular, cloaked often in garments that blend the old-world charm with the practicality of a seasoned performer. His suits, though well-worn, are made of fine, enchanted cloth that subtly shifts colors under the moonlight. A wide-brimmed, tattered fedora shadows his face, while his glasses, rimmed with runes, hint at a life steeped in both mystery and music.
Background: Born to a family of minstrels in the vibrant, waterlogged streets of The Puddles in Absalom, Carl was enveloped in the world of arcane melodies and the soulful rhythms of blues and jazz from a young age. His talent with the saxophone—a rare, enchanted instrument that could mimic the sounds of the natural world—set him apart. His youth was spent traversing the realms, playing in elven wine halls, dwarf taverns, and the shadowy corners of the most notorious inns across Golarion.
Current Life: Carl now frequents Drippy's, a dimly lit establishment known for its steadfast dedication to the genuine essence of music. He performs sporadically, driven more by a fading sense of obligation to his craft than by passion. Living out his days in the city that first molded his musical path, he shares his expertise sparingly, wary of those who seek to commercialize or dilute the purity of the art form he loves.
Personality: With a demeanor as complex as his music, Carl is reserved and somewhat cynical, often keeping others at a distance with his sharp, often acerbic tongue. He is skeptical of the younger generation, doubtful of their commitment to the true art of music. He sees the current musical trends as a pale imitation of the rich, textured tunes of his earlier days.